Friday, April 12, 2013

Virtual Comeback?

When I was still in grade school, I remember wanting to try those fancy virtual reality helmets that looked so promising in the way of immersive virtual experiences. I never got to try them because they were virtually impossible to find unless you were lucky and virtually impossible for an 8 year old to afford. From the sound of things, I wasn't missing out. Those who have tried them reported that there was lag between what you did in the real world and what occurred in the virtual world. The headsets were also huge and bulky.

The Oculus Rift looks to change our perspective on virtual reality by improving on the old and pretty much dead technology. There seems to be virtually no lag, and the device looks much lighter than the VR helmets of the past. However, despite the fact that games are likely going to be made for this, there is no guarantee that your favorite games can or will be ported to accommodate this new technology. I have been told that the SDK makes it highly unlikely that the device will catch on. As of yet, there is no solid support for any games. This could possibly make this device a flop before it even gets a chance to gain some footing in the gaming market.

What do you think? Is the Oculus Rift the future of gaming? Sound off in the comments.

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